Brave: A Virtual Reality Game

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Vaishnavi Pratap Gawade, Akshata Adesh Gawade, Aditya Mewati, Akshay Loke

Abstract

Virtual Reality has a wide range of applications whether it be in educational, medical or gaming. There is a huge demand for Virtual Reality in gaming industries as due to this immersive technology gamer feels he/she is part of gaming environment rather than a mere observer. VR game is a powerful tool to depict mental illness of the patient as mental illness is often underestimated and misunderstood. This will help to educate masses about it and in a way create awareness and eradicate its stigma. We trying to develop a game on the theme based on social anxiety.

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How to Cite
, V. P. G. A. A. G. A. M. A. L. (2018). Brave: A Virtual Reality Game. International Journal on Future Revolution in Computer Science &Amp; Communication Engineering, 4(4), 126–130. Retrieved from http://ijfrcsce.org/index.php/ijfrcsce/article/view/1482
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Articles